# Physics - Calculate Final Velocity

 SPEEDS    UP   HOMEWORK DISTANCE: m ACCELERATION: m/s2 FINAL VELOCITY: m/s INITIAL VELOCITY: m/s

Velocity - In physics, velocity is defined as the rate of change of position. It is a vector physical quantity; both speed and direction are required to define it. In the SI (metric) system, it is measured in meters per second: (m/s) or ms-1. The scalar absolute value (magnitude) of velocity is speed. For example, "5 meters per second" is a scalar and not a vector, whereas "5 meters per second east" is a vector. The average velocity v of an object moving through a displacement (Δx) during a time interval (Δt) is described by the formula: velocity = change in position / change in time.

Acceleration - In physics, and more specifically kinematics, acceleration is the change in velocity over time. Because velocity is a vector, it can change in two ways: a change in magnitude and/or a change in direction. In one dimension, acceleration is the rate at which something speeds up or slows down. However, as a vector quantity, acceleration is also the rate at which direction changes. Acceleration has the dimensions L T-2. In SI units, acceleration is measured in metres per second squared (m/s2).

In common speech, the term acceleration commonly is used for an increase in speed (the magnitude of velocity); a decrease in speed is called deceleration. In physics, a change in the direction of velocity also is an acceleration: for motion on a planar surface, the change in direction of velocity results in centripetal acceleration; whereas the rate of change of speed is a tangential acceleration.

Distance - Distance is a numerical description of how far apart objects are. In physics or everyday discussion, distance may refer to a physical length, a period of time, or an estimation based on other criteria (e.g. "two counties over"). In mathematics, a distance function or metric is a generalization of the concept of physical distance. A metric is a function that behaves according to a specific set of rules, and provides a concrete way of describing what it means for elements of some space to be "close to" or "far away from" each other.